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Disk 4 News


                                                                
                                                                
            MULTIPACK 1-REVIEWED BY MARK'WOODY'WOODSTOCK        
            ----------------------------------------------      
                                                                
 This is the third specific SAM game released by software       
 orienteers  ENIGMA VARIATIONS. It contains 2 titles :-         
                                                                
  FUTUREBALL- A FOOTBALL IN THE FUTURE SIMULATION   and:-       
 ------------                                                   
  SAM STRIKES OUT!-A PLATFORM TYPE GAME FEATURING SAM THE ROBOT-
 ------------------YES HE'S NOT CONTENT BEING THE ONLY CHARACTER
                   EVER DEVISED TO REPRESENT A COMPUTER -HE'S   
                   GOT HIS OWN GAME NOW FEATURING HIM.          
                                                                
 FUTUREBALL                                                     
------------                                                    
                                                                
 When I first loaded this up I thought excellent because it has 
 a great soundtrack and on the main title screen excellent grafx
 Before you start you enter your name and then you can choose   
 between 4 events to play these are:- 1)CONTROL OR DIE          
                                      2)FACE TO FACE WITH FEAR  
                                      3)SKILL SHOT ALLEY        
                                      4)CIRCLE OF DEATH         
                                                                
 1)THIS IS A PITCH EVENT WHERE YOU  HAVE  TO  DRIBBLE  THE  BALL
   ROUND MARKED SPHHRES. I FOUND THIS EVENT  VERY  TOUGH  ALMOST
   IMPOSSIBLE, THE SKILL NEEDED IS INCREDIBLE. I THINK YOU NEED 
   EITHHR A BIGGER TIME LIMIT OR FEWER SPHERES TO GO ROUND.     
                                                                
 2)THIS EVENT TAKES PLACE ON A PITCH FULLY VISIBLE ON ONE SCREEN
   ONLY. THE OBJECT IS TO TACKLE THE BALL OF A COMPUTER         
   CONTROLLED PLAYER WHO RUNS DOWN FROM THE TOP OF THE PITCH.   
   THIS EVENT I FOUND VERY EASY AND MASTERED IT IMMEDIATELY.    
                                                                
 3)THIS EVENT TAKES PLACE ON A VERTICALLY 2 PITCH SCROLLING     
   BACKROUND ON WHICH YOU RUN UP THE PITCH BY WAGGLING THE      
   JOYSTICK (THIS IS NOT MENTIONED IN THE INSTRUCTIONS)IN ORDER 
   TO KICK THE BALL, WAITING FOR YOU AT THE TOP OF THE SCREEN,  
   INTO ONE OF THE HOLES AT THE TOP. THESE SOMETIMES FILL UP SO 
   YOU HAVE TO MAKE SURE YOU KICK IT INTO AN OPEN HOLE!         
   THIS AGAIN ONLY TAKES A FEW GOES TO MASTER.                  
                                                                
 4)THIS EVENT TAKES PLACE IN A ROOM WITH YOU ON A ROTATING      
   PILLAR SUROUNDED BY 8 TELEPORTS. THE IDEA IS THAT WHEN A     
   PLAYER TELEPORTS IN YOU KICK HIM THE BALL AND IF YOU ARE A   
   GOOD SHOT IT SHOULD REBOUND BACK READY FOR YOU TO KICK IT TO 
   THE NEXT PERSON WHO BEAMS IN .THE ACTION IS FAST AND I FOUND 
   THIS THE BEST AND MOST ENTERTAINING OUT OF THE FOUR EVENTS   
   AND IS VERY ADDICTIVE. I DO NOT THINK YOU GET ENOUGH TIME BUT
   PERHAPS THAT IS MY GAME PLAYING NOT ENIGMAS FAULT.           
                                                                
   IF YOU GET THROUGH ALL 4 EVENTS (AND I DOUBT YOU WILL,I HAVE 
   MANAGED TO COMPLETE 2 OUT OF THE 4 EVENTS)YOU GET THE        
   PRIVILEGE TO PLAY THE FINAL EVENT -TOTAL CHALLENGE- WHICH  IS
   A MIXTURE OF ALL 4 EVENTS.                                   
                                                                
                                                                
   As a game I thought some of the events could have been longer
   or have more to do in them but overall it is quite a good    
   game. It is better thinking it as 5 mini games put together  
   because that is all it really is, but in my view it's worth  
   getting for the soundtrack and titlescreen graphics, they are
   brilliant.                                                   
                                                                
 SAM STRIKES OUT                                                
-----------------                                               
                                                                
   This is the game that makes the multipack invaluable. It's   
   favourite Sam game,it is excellent .The idea is that you     
   guide Sam in his quest for ORANGE GLOWING BLOB THINGYS! Which
   he needs to find enough of in order to escape from the       
   strange planet he's found himself on (HOW ON EARTH ORANGE    
   BLOBS ARE SUPPOSED TO HELP YOU ESCAPE FROM A PLANET IS       
   ANYBODY'S GUESS!)The controls are left ,right and jump-WELL  
   THEY COULDN'T HAVE A CUTE CHARACTER LIKE SAM WALKING ABOUT   
   WITH AN M-16! THATS LIKE INVITING MAGGIE THATCHER TO HOST TOP
   OF THE POPS!                                                 
   Sam also has a limited amount of BIG JUMPS-TO JUMP VERY HIGH 
   SHIELDS-TO PROTECT HIMSELF FROM THE S T R A N G E INHABITANTS
   OF THE PLANET HE'S SO FOOLISHLY LANDED ON.                   
   KEYS-TO OPEN LOCKED DOORS MARKED WITH A KEY                  
   and CUSHIONS-TO LAND ON WHEN HE FALLS FROM A BIG HEIGHT.     
                                                                
   The graphics are superb some of those aliens are W E I R D   
   but are excellently defined . Sam also is defined very well. 
   The soundtrack is designed well as to fit in well with the   
   planet and inhabitants- S T R A N G E and W E I R D ! But it 
   is still excellent.                                          
                                                                
   This game is just brilliant and thoroughly recommended for   
   everyone.                                                    
                                                                
   ALTHOUGH FUTUREBALL WAS A LITTLE BIT OF A DISAPOINTMENT AND  
   MAY MAKE YOU THIMK TWICE ABOUT BUYING IT. YOU SHOULD ANYWAY  
   BECAUSE SAM STRIKES OUT! MORE THAN MAKES UP FOR IT. A TRULY  
   EXCELLENT COMPILATION WHICH I WOULD RECOMMEND TO ANYONE      
                                                                
   MULTIPACK ONE  - 14.99 DISK / 11.99 TAPE                     
                    12.50 DISK/  10.00 TAPE -SAM CLUB MEMBERS   
                                                                
                                                                
                                                                
                                                                
   P.S. THE DISK VERSION WAS REVIEWED I WOULD RECOMMEND THAT    
        EVERYBODY THAT CAN AFFORD IT SHOULD PURCHASE DISKS      
        BECAUSE EACH 256K GAME ON TAPE TAKES AT LEAST HALF AN   
        HOUR TO LOAD.ALSO THE MORE DISKS THAT ARE BOUGHT THE    
        MORE LIKELY SOFTWARE HOUSES ARE GOING TO WRITE FOR SAM  
        BECAUSE HALF AN HOUR TAPES ARE NOT CHEAP. ALSO DISKS ARE
        EASIER TO COPY PROTECT SO THEY MIGHT WRITE BECAUSE OF   
        THAT.                                                   
________________________________________________________________
                                                                
                                                                
                                                                
                                                                
                                                                
                                                                
          THE (Ian Vaudry/Dave Tonks) ONE DRIVE COPIER          
                                                                
                  Reviewed by Dave Kingsnorth.                  
                                                                
         My first reaction when  I  received  this  program  for
review was to pop it into my SAM and copy a  disk.  I  had  been
told that it would copy a whole  disk  in  4  swaps  on  a  512k
machine. Imagine my delight when I found that this meant only  2
swaps of the target disk and two of the source.                 
         It is also very useful to have the option to  FORMAT  a
disk prior to copying. I have found that several of my disks are
coming up with Track/Sector errors, which I suspect is due to  a
bug in the DOS. This enables me to format the disk and then copy
my back-up disk onto my working disk.                           
         Whilst on the subject of back-up disks.  I  have  found
that if you use an archive copier (ie like  IBU  Utility  )which
only backs up files that have been changed,  you  can  use  this
program to copy the whole disk and  it  will  copy  the  archive
bytes over as well and will not cause the archive copier to  try
and copy all the files again. Unlike the normal copy command.   
         The only problem that I had with this program was  when
trying to copy a disk that had a psuedo Track/Sector error on it
This caused the program to crash, locking up  the  computer  and
neither the ESCAPE nor NMI button would clear it. This was a    
switch off job.                                                 
         Good screen presentation, easy to use, speedy operation
and a give away price make this a very attractive program.      
________________________________________________________________
                                                                
                         THE VOICEBOX  (J.L.Phillips)           
                                                                
I first saw the Voicebox at the ALL FORMATS fair  in  September,
and I was not impressed by its performance. Even though  it  was
outputting into a ghettoblaster, from a distance of  3  feet  it
could not be heard above the general noise level  in  the  hall.
This may not, of course, have been the fault of the box.        
My attention was next drawn to  the  device  when  I  noticed  a
sudden  increase  between  September  and   October   advertised
prices, from £29.99 to £39.99. I have yet to  see  any  declared
reason or justification for this 33% increase.                  
So, this was hardly an unbiased background against which to  try
out the device when opportunity arose. Nor was I  encouraged  by
the scrappy instructions provided, which I  carefully  read  and
tried to understand, before  attempting  to  use  the  Voicebox.
Nonetheless, I set out to use it  in  accordance   with  what  I
could make of the  sparse    instructions   (four  half-A4  size
single-sided sheets).                                           
                                                                
As suggested,  I  turned  up  the  volume,  and  after  booting,
inserted the Voicebox disc and pressed F9. A  very  faint  sound
was audible from just one of the HiFi channels I  was  using.  I
therefore paralleled the channels and turned up  the  volume.  I
was eventually able  to  hear  the  demonstration  message,  but
unfortunately the volume had to be set so high  that  there  was
also a considerable noise level from the  amplification  of  the
Sam's usual background hum. This combination  of  hum  with  the
toneless, inflexionless,  metallic,  monotonous  voice  was  not
something to be enjoyed nor prolonged overmuch by the novelty of
being  able  to  type  in  one's  own  words  to   replace   the
demonstration message. Even if the effect  had  been  tolerable,
the novelty of virtually talking to oneself would soon pale, the
real value of the device being in the possibility of adding some
spoken effects to programmes of one's own. I moved quickly  onto
investigating this possibility.                                 
                                                                
The instructions state that exiting from the demo programme  may
(sic) be achieved by typing in the  word  'STOP'. 'May' (sic)  I
discovered was correct, but 'may  or  might'   would   be   more
accurate. When I typed in 'STOP', the voice said  STOP  but  the
programme  continued!  Recourse  was  necessary  to  pressing  a
combination of keys plus ESC to break into the programme, and to
NEW to clear it. (There is no reference in the paperwork  as  to
whether or not presence of the disc-based software is  necessary
when using the Voicebox for producing  one's  own  speech       
programmes - in fact it isn't).                                 
                                                                
A seven line basic  programme  needs  to  be  entered  for  each
allophone (i.e phonetic sound) making up the  word.  This  could
become tedious, people speak in words, not in disjointed sounds,
and, a simple looped programme would be more appropriate at this
stage.  What  WAS   given  was  advice  that:-  "Machine   Code 
programmers should easily be able to convert ....  ....into  the
corresponding Z80 mnemonics". What about those of us who  aren't
machine code programmers? And why draw attention to the presence
in the seven line programme of variables, e.g sig, busy, without
defining them in some way? Fond memories arose at this point  of
how comparatively easy was use of the Spectrum  CurrahSpeech!  I
must confess that I was by now rapidly losing patience with  the
Voicebox. Moreover, the quality of the  output  when  eventually
achieved was not such as to revive  any lingering enthusiasm. In
particular, the inability to alter the inflexion and  intonation
was a major drawback. It could be that my attempts were  not  as
skilled as they might be,  but  I  was  using  the  instructions
provided and, was after all, testing the package as supplied.   
                                                                
I have tried to make my remarks constructive and do not consider
them to be unduly critical. My judgement of the quality  of  the
output is, admittedly a subjective one, but I am  sure  it  will
be widely shared. I consider my severe criticism of the standard
of instructions supplied to be fully justified. They really  are
dreadful, bearing in mind the likelihood that a large proportion
of purchasers will be attempting for the first time to  use  the
computer for other  than  loading  and  playing  games.  If  the
Voicebox is not intended for such users,  this  should  be  made
very clear in the advertising. £39.99 is a lot to pay  for  this
standard   of   quality   and   presentation.  I  will  be  very
surprised if the software houses will be tempted to  incorporate
use  of  the  Voicebox  in  their  productions.  Moreover,   the
performance of the box falls far short  of  that  of  the  Coupe
itself.                                                         
________________________________________________________________
                                                                
                   SPHERA by Enigma Variations                  
                      Previewed by D.Tonks                      
                                                                
This is the lastest game from Enigma,  and  the  first  vertical
scrolling shoot em up for the Sam. As this is  a  preview  copy,
the final version may have had small changes made to it.        
The first thing that you are greeted with on BOOTing up, is  the
word  "SPHERA"  moving  around  on  a  multi  level,   scrolling
starfield. At this point you must press  either  "FIRE"  on  the
joystick, or space on the keyboard. This actually chooses  which
method of control the game uses, although this is not made clear
in the instructions.                                            
The disc must be left in the  drive  whilst  playing  the  game,
presumably  because  each  level  is  loaded  as  required.  The
graphics are clear and flicker free, and  the  movement  smooth,
with lots going on at any one time.                             
The scenery is well detailed, and further on  uses  multi  layer
scrolling to give a good feel of depth. Considering the sizes of
some of the pieces that are being moved, the pace of the game is
kept up thoughout.                                              
If you are a fan of this type of game, then it's  certainly  one
of the better versions, and well worth purchasing.              
________________________________________________________________
                                                                
                                                                
                                                                
                                                                
                                                                
           FLEXIPAGE FIRST IMPRESSION by Brian Mumford          
                                                                
My first impression of Flexipage, is of a very well written  and
thought out program. The manual is  very  explanatory,  it  even
tells you how to switch on the computer, this is  aimed  at  the
very young children that this program is used by in  schools.  I
am told by David Wornham, who wrote the program, that it is used
by a great many schools across the country,  to  teach  children
about road safety and other important lessons about  talking  to
strangers. But it is equally useful for making rolling demos for
selling products, or giving information, it can also  be  useful
to people  who  have  to  give  talks,  or  for  writing  simple
adventure games. There are three modes Automatic,  Free  Format,
Interactive. All three are easy to use, and the  implementations
mentioned above fall easily into these categories. I can  highly
recommend this package to everyone, as there are a million  uses
for this program, and I am sure you can find one for it.        
                                                                
                                                                
______________________________________________________________  
 GM-BASE   Reviewed by Frank Harrop                             
                                                                
This is a Database Programme for the Sam Coupe by  GM  Software,
48 Main Road, Crynant, Neath. SA10 8NP, at the  very  reasonable
price of £4-95 inc p+p. It is supplied on disc with  a  detailed
leaflet covering both sides of an A4 sheet, with  step  by  step
instructions.                                                   
                                                                
It is written entirely in BASIC, so you can modify any  part  to
suit your own needs, and runs on the 256k model  using  a single
drive. The programme loads in two parts with a pause in between,
and an attractive loading screen before the first screen  proper
appears with the "MAIN MENU".                                   
                                                                
This shows -                                                    
             CREATE DISK EDIT PRINT                             
with Disc highlighted. The others  can  be  selected  using  the
cursor keys.   Also on screen is displayed  the  file  name  (No
File - if none in memory) and the number of records.            
At this stage  it  is  wise  to  make a back-up  version  of the
programme of your working copy -  before  you  create  your  own
file.  This is done by selecting  the Copy  option  by  pressing
RETURN which brings up the "FILE OPTIONS MENU" -                
                                                                
             LOAD SAVE OTHER MENU                               
                                                                
Select "Other" to bring up the "FILE MANIPULATION MENU" -       
                                                                
             RENAME COPY ERASE MENU                             
                                                                
Select Copy and follow the instructions for transferring it to a
formatted disc as your working copy file by file.               
                                                                
That done you are now ready to draw up your  your  database,  so
return to the "MAIN MENU" and select "Create", enter the name of
your database - this is limited to 7 letters, as it will  appear
in the disc directory with the suffix  ".db"  but  when  loading
only the name is necessary.  Now, on pressing Enter you have  10
lines on which you can enter up to 10 headings (fields) for your
information so enter the name  in  each  case  followed  by  the
number of characters allowed, ranging from 3  to  20.  "QUIT" is
entered when you have completed this to your  satisfaction,  you
are asked to confirm, and then to start your database you select
the EDIT function.  You can now at any time  call  up  the  HELP
page by pressing the EDIT key.  The help page gives you a choice
of 14 keypresses ranging from  delete  a  record,  sort  records
(either alphabetical or numerical) etc.  As  with  all  database
entry you are advised to save at regular intervals.             
                                                                
You can also print out either individual of selected records and
the print gives you the option of free form  or  tabular  and  a
number of fonts for Epson compatible printers.                  
                                                                
So how did I find it perform? Very well indeed,  the  manual  is
easily understood, and the availability of the help  page  saves
having to refer to it for the key you need. The  sort  is  quite
fast, and the search function very good -  you  can  even  enter
just two or three letters within a  name  and  the  response  is
fast. What I personally did find restrictive was  the  limit  of
249 records per file when you consider the  memory  available  .
You can compare this with a file I have on Vufile ported  across
from a 48k Spectrum to the Sam using Specmaker, which holds over
800 entries of the type I used  in  my  testfile.  But  if  your
requirement is less than that limit it is a very  good  database
programme.                                                      
                                                                
One thing on the downside which did concern me was  that  if  by
chance you ended up in basic, there is no way I  could  find  of
getting back to where you were - all sorts of error reports, but
the only answer is a complete re-load.                          
                                                                
I understand that the programme is still being developed  and  a
machine code  version  is  contemplated.  I  commend  the  Basic
programme to Sam users, and I am sure the up-dated version  will
also set a good standard in due course.                         
________________________________________________________________
                                                                
                                                                
                                                                
                                                                
                       oooOO N E W S OOooo                      
                                                                
I think that the main news for this issue is that  MASTERDOS  is
now available from Samco.                                       
The Supplement has a copy of this new DOS system for the Sam and
will be giving a full run down of it  in  the  next  issue.  For
further details contact Samco at their normal address. There  is
also a new release from Enigma, namely SPHERA,  a  multi  level,
multi scrolling vertical shoot-em-up. This was only  just  ready
in time for the ALL FORMATS Show on the 15/12/90,  so  you  will
only find a preview of it in this issue, as full playtesting had
not been possible through lack of time. Enigma also tell me that
KLAX is very near completion, and TRIVIAL PURSUITS will be close
behind that. G.M Software have released GM  BASE  for  the  Sam,
a review of which is in this issue.                             
                                                                
Brian and myself again went to the All Formats Show on 15/12/90.
The show from a Sam point of view was very good, with a  lot  of
interest being shown in all the Sam related stands.             
The Supplement stand had a very brisk  turnover  of  people  for
most of the day, and the membership swelled to well over 200.   
Dave Wornham was there with the Sam Flexibase, as  were  Enigma,
Outlet, Format, PBT, Blue Alpha and of course Samco.            
It was nice to meet members who came along, and to chat face  to
face rather than by phone or letter. It was also  nice  to  meet
new people who had just bought the Sam and  who  joined  on  the
day. To all those I would like to say a big welcome to  the  Sam
Supplement, and we hope that you enjoy what you see,  and  maybe
will contribute something yourself.                             
                                                                
                                                                
                                                                
                                                                
                                                                
                                                                
                                                                
                                                                
                                                                
                                                                
....                                                            

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