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Disk 16 News


                 PRINCE OF PERSIA by Revelation                 
                                                                
                       Reviewed by D.Tonks                      
                                                                
                                                                
After many false starts, the  game  that  all  Sam  owners  were
waiting  for  has  finally  arrived.  Does   it   live   up   to
expectations, and has it kept the game the same as on  those  16
bit thingies, well read on, and I'll give you my opinion.       
                                                                
First off, you'll be pleased to hear that the graphics are every
bit as good  as  the  other  versions,  and  they  move  with  a
smoothness that really does the  machine  justice.  You  control
your character as he leaps and bounds through  many  and  varied
screens to finally  rescue  the  princess.  There  are  lots  of
possible moves, each one perfectly represented  on  the  screen,
whether it be climbing up the side of a wall or leaping across a
gap.                                                            
                                                                
                                                                
Sound has been used to good effect, and although  there  is  not
continuous music, there are plenty of  spot  effects.  The  only
thing that I noticed was  that  in  certain  circumstances,  the
sound chip get a little confused and stops one sound midway,  to
play another one. This is  only  a  small  niggle,  and  doesn't
detract from the gameplay.                                      
                                                                
The screens themselves are very close to the other versions,  in
both layout and style, and the difficulty  level  is  the  same.
This is not to say that it's right, as I  find  level  one  much
more difficult that level two,  and  later  in  the  game  other
levels seem very simple compared with prevoius ones.            
                                                                
The  game  is  packaged  in  an  A5  size  box,  complete   with
instruction booklet. This is where my main gripe  lies,  as  the
booklet is not really for the Sam, and even though the  controls
are mainly the same,  there  are  extras,  and  ommissions.  The
biggest omission is, in my opinion the SAVE GAME  option,  which
the booklet says is there, but is in fact missing on the Sam.   
                                                                
With this sort of long term game it is very frustrating to  have
to play through all the levels to get to where  you  were  on  a
previous occasion. This may actually put some people off playing
it for very long, if like myself they have got  as  far  as  say
level 8, it takes me nearly 20 minutes to get back to there from
level one, before I can start working out how to do level 9.    
Come on Samco, put us a SAVE option in!!!!                      
                                                                
I have, whilst playing, noticed a couple of very  small  buglets
in the code. These again do not detract from the  game  at  all,
but really a full priced game such as this  should  really  have
been sorted out.                                                
                                                                
After saying all that, I still think that this is the  one  game
that all games playing Sam owners should have, and  I  recommend
that you go and buy it at once, if not before.                  
                                                                
HIGHLY RECOMMENDED....                                          
                                                                
                                                                
        SAM ADVENTURE CLUB by Phil Glover & Dave Whitmore       
                     Reviewed by Dave Tonks                     
                                                                
Let me first of all say that I am not an adventure  player,  and
that this review is done purely on the discs merits and ease  of
use, rather than the adventure content.                         
                                                                
This is a new disc magazine to me, and probably  a  lot  of  Sam
users, as it is the first one for the Sam that concentrates more
on the adventure side of things than most.                      
The mag come on 1 disc, and is BOOTed in the normal F9 way. This
first loads up a rather novel "DO YOU WANT LINEFEEDS", which  is
done as though playing an adventure. When  you  have  made  your
choice, you are taken to the main menu of the mag.              
                                                                
The main menu is very nicely laid out, with a cursor to move  to
select which bit to load, and lots of Palette Line interupts  to
give a very colourful effect.                                   
The menu choices cover a variety of options, and I shall try and
give a brief overview of the issue that I was looking at.       
EDITORIAL: A piece by the editor(s) telling you the aims of  the
club and what the club is all about.                            
                                                                
LETTERS:  Adventurers own letters, like the Supplement,  on  any
issue that they care to write.                                  
                                                                
PD LIBRARY: A list of PD adventure software.                    
                                                                
HINTS/TIPS: As it suggest, hints on various adventures, and  how
to get past tricky bits.                                        
                                                                
ADS: Avertisements for other mags and services.                 
                                                                
BITS: In my particular issue, this was a set of extra  fonts  to
use in your own programs.                                       
                                                                
REVIEWS: Reviews of adventures.                                 
                                                                
NEWS: Adventure/Samco news.                                     
                                                                
SCREEN$: The obligatory screenshots.                            
                                                                
EMULATORS: An explaination on Spectrum emulators and how to  use
them, and a working example of SPECLONE by Steve Nutting.       
                                                                
SMALL ADS: Readers own advertisements                           
                                                                
PUBLISHERS: A list of adventure publishers and their work.      
                                                                
MAGS: Reviews of the latest issues of other Sam related mags.   
                                                                
TECHNICAL: The review issue covered adventure conversions to the
Sam and an article on how to start writing your own adventures. 
                                                                
As I said, the above is only a brief skim through the main menu,
as it would need a lot of space to go throught it in detail.  Of
course this is only 1 issue, and of course each issue will  have
something different in it.                                      
                                                                
                                                                
Overall, I was very impressed with the layout of  the  mag,  and
the ease with which it could be used. Most options  only  needed
one keypress, and plenty of options to dump to  a  printer  were
given.                                                          
                                                                
I found that a large percentage of the adventures refered to  in
the mag, were Spectrum, but this is of course because  there  is
not a lot of Sam specific adventures available yet. Having  said
that, the editors have made sure that they give you enought info
to get your Spectrum adventures up and running on the Sam.      
If you are (or have been), a  Spectrum  adventure  player,  then
this is the disc mag for you, now that you have a SAM.          
                                                                
For further information contact:                                
                                                                
Dave Whitmore                    Paul Glover                    
3 Pass Way                       43 Ferndale Rd.                
ST. Helens          or           Hall Green                     
Lancashire                       Birmingham                     
W11 7HL                          B28 9AU                        
                      oooOOO N E W S OOOooo                     
                                                                
The eagerly awaited "SOUND MACHINE" has now been  released,  and
very good it looks too.                                         
There was a slight problem with the manual at first, but by  the
time you read this, that will have been cured.                  
                                                                
I can't see the Supplement doing a full review for a  couple  of
issues yet, as the program is quite involved, but  I  shall  try
and get a first impression review done by next issue.           
                                                                
                                                                
Another piece of software that's now ready is "SPLAT"  by  Colin
Jordan. I gave you a short preview of the  game  in  a  previous
issue but I shall do a full review ready for next issue.        
                                                                
                        -O-O-O-O-O-O-O-O-                       
                                                                
                                                                
                                                                
Supplement news is that we now have a complete glossary  of  Sam
basic ready for the membership.                                 
It takes the form of a disc of text files which  you  can  print
out yourself, and covers not only Sam Basic, but  the  Masterdos
and Masterbasic variations.                                     
At the moment, it is set up for the 85 column  Samscratch  which
was in issue 13, and a copy of this program is included  on  the
disc for ease of use.                                           
This disc is only on offer to members only at  the  moment,  and
will cost you a mere £2.00.  This can be taken off any subs that
you have outstanding or you can send a cheque  or  postal  order
made out to SDC, to either Brian Mumford or myself (Dave), which
ever is the easiest for you.                                    
We regret that we cannot receive blank discs for it, only  money
and you should state with your order which version  (64  or  85)
you require.                                                    
                                                                
Many thanks for this project have to go     Dave Hall  for  most
of the hard work, with Andy Wright backing him up.              
                       -O-O-O-O-O-O-O-O-O-                      
Dave Ledbury of ZAT has asked me to give you  his  new  address,
which is:-                                                      
          103 Chiltern Gardens                                  
          Dawley                                                
          Telford                                               
          TF4 2QJ                                               
                                                                
                                                                
Whilst on the subject of Dave Ledbury, he informs me that  Manic
Miner is well on course for the end of January, and hopefully he
will send me a review copy  for  giving  him  this  plug.  (HINT
HINT).                                                          
                                                                
----------------------------------------------------------------
                                                                
You may have read in the letters section of  this  issue,  Frank
Harrops letter about a Ham radio section in the Supplement, well
Jeff Jennings, who was responsible for the  Sam talking  to  the
Psion Organiser, has agreed to put together a  comms  column  if
there is anyone interested out there.                           
The column will be on an "as and when" basis, and will cover any
subjects related to  the  Sam  talking  to  other  computers  or
machinery.                                                      
                                                                
Jeff would like to hear from members who have had any sucess  at
all in this direction, and will also try and help out  with  any
problems that members may have in this department.              
                                                                
Space could be made available in the Supplement for any programs
relating to interfacing throught the comms box, as well  as  any
listings for other machines.                                    
                                                                
You can contact Jeff at:-                                       
                  109 Hither Green Lane                         
                  Abbey Park                                    
                  Bordesley                                     
                  Redditch B98 9BN                              
                                                                
                                                                
.                                                               

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